• Understanding why casting can be expensive in Blueprint

    Table of Contents Introduction Hard references The complications of hard references Size Map Creating hard references Hard references on variables Hard references on function nodes Hard reference cost conclusion How to avoid expensive hard references Soft references Check class without hard reference Casting Interfaces Conclusion: Casting is not bad [Read More]
  • Easy Asset Creator Documentation

    Table of Contents Plugin overview Asset Action Create an Asset Action Setting up your Asset Action Sub-category Asset Factory Create an Asset Factory Setting up your Asset Factory Asset appearance Asset name & tooltip Asset color Asset Action Fragments Add to Place Actors menu Add Content Browser drag drop support... [Read More]
  • Introduction to K2Node

    Table of Contents Introduction K2Node and what are they? Make a custom K2Node Populate the node with pins Adding the node’s logic Improving the UX Final touches Wrapping up for now [Read More]